Built around your vision.

LumaTale: A gamified literature platform

Client: Tiny Ghost Studios, Canada
My roles: Unreal Engine developer, Project manager


LumaTale is a desktop application built with Unreal Engine 5 that lets authors create 3D gamified visual stories in an intuitive way using a mix of text editing, "rune" drag-and-dropping, and visual character customization.

I architected the system, implemented functionality in C++ and Blueprints, and designed a technical strategy for incorporating LLMs and other AI in the future.